Website powered by
Erika Birkenes
Erika Birkenes
Vis Dev, Background, Illustration
Los Angeles, United States

Summary

I'm a vis dev artist from Nor Cal with a passion for story telling. So far I've written, illustrated, and self-published a full-length fantasy trilogy and many short stories. I have extensive experience collaborating with teams on large projects of many kinds. This includes team projects in art school as well as hands-on experience storyboarding for short films and doing interior design and team management.

Skills

Concept ArtIllustrationLightingVisual DevelopmentWorld BuildingWatercolorsComposition

Software proficiency

Procreate
Procreate
Storyboard Pro
Storyboard Pro
Photoshop
Photoshop

Experience

  • Freelance Illustrator at Self Employed
    United States of America
    June 2014 - Present

    Maximize client satisfaction by creating unique pieces based on each client’s time, budget, size, and functionality requirements. Art styles include Acrylic & Oil Painting, Pen & Ink Drawings, 2D Animations, Logo Design, and Graphic design, primarily specializing in landscape art and full color illustration.

  • 2D Animator at Snow Ministries
    United States of America
    July 2022 - October 2022

    Produced a series of short 2D animations in Adobe Photoshop. Designed the character and her environment based on desired art style and detailed client descriptions.

  • Office Manager at Santa Rosa Christian Church
    Santa Rosa, United States of America
    September 2021 - September 2022

    Maintain a clean, well-organized office environment for both staff members and volunteers. Provide general assistance to team members throughout the week. Manage an extensive organizational calendar including both public and private events. Gather research materials, create visually appealing graphics, and facilitate inter-office communication as needed. Act as primary point of contact for the public and multiple departments of volunteers. Make and distribute detailed weekly meeting notes.

  • Story Artist at Independent Film “Enough”
    United States of America
    August 2021 - December 2021

    Produce hand-drawn 2D storyboards and key frames to map out effective production blueprint prior to filming. Liaise with Director regarding visual elements, camera angles, style, and level of detail required. Interpret and sequence scenes from scripts into storyboard format using image panels. Identified and designated lighting requirements and crucial scene transitions.

  • Design Liason at G Family Design
    San Rafael, United States of America
    January 2019 - March 2020

    Act as primary point of contact between clients, vendors, and crew. Facilitate design meetings with clients & research design options within each project’s budget. Compile & maintain detailed spreadsheets to document specifications and selections for 15 unique projects simultaneously. Purchase all materials, fixtures, and supplies within each project’s construction timetable. Keep a detailed inventory and ensure correct on-site delivery for all 15 job sites. Hand-draft all custom cabinetry, electric, and tile layout designs for fabrication and installation.